[Example 3] Flow in a Sine-Generated Curve Channel
Create Computational Grid
From the main menu, select [Grid], [Select Algorithm to Create Grid] ( Figure 57 )
Select [Simple Grid Generator] in Figure 58 , and click [OK].
Set “Channel Shape” values as Figure 59
Set “Channel Bed Condition” values as Figure 60 , and click [Create Grid]. Click [Yes(Y)] when you are asked “Figure 61 . Then the grid creation is completed.
Bed configuration and channel shape can be confirmed by putting checking marks at, [Grid], [Node attributes] and [Elevation (m)]. ( Figure 62 )
Computational Condition
From the menu bar, select [Calculation Condition], [Settings] and [Calculation Condition] window, Figure 63 appears.
In Figure 63 , select [Discharge and downstream water surface elevation] and click [Edit].
Input discharge hydrograph as shown in Figure 64 and click [OK].
Select [Time and bed erosion parameters] and set values as Figure 65 .
Select [[Other computational parameters] and set values as Figure 66 .
Set [3D Velocity Profile] as Figure 67, and click [OK]
Launch Computation
By selecting [Simulation] and [Run], a window as Figure 68 appears, and the simulations starts.
When the simulation finish, Figure 69 appears. Then click [OK].
Display Computational Results
After the companion finished, form the main menu, by selecting [Calculation Results] and [Open new 2D Post-Processing Window], a new Window appears as Figure 70 .
Depth
In the object browser, put the check marks in “Scalar (node)” and “Depth[m]”, right-click and select “Properties”. The “Scalar Setting” window Figure 71 appears.
Set the values as shown in Figure 71, and click [OK], then Figure 72 appears.
Velocity vectors
In the object browser, put the check marks in “Arrow” and “Velocity”, right-click and select “Properties”. The “Arrow Setting” window Figure 73 appears. Set the values as Figure 73, and click [OK].
Figure 74 shows the depth-averaged velocity vectors.
In Figure 74, you can select “Surface Velocity” and “Bottom Velocity” by checking each box in “Arrow” group.
Stream Lines
Uncheck the box by “Arrow” in the Object Browser and check a box by “Streamline”. By checking “Velocity”, the streamlines following the depth averaged flow velocity” Figure 77 will be displayed. By checking “Surface Velocity”, the streamline following the surface velocity” Figure 78 will be displayed. By checking “Bottom Velocity”, the streamline following the bottom velocity ne: numref:03_kekka_11 will be displayed.
The effect of the secondary flow is clearly shown.
Particle Animation
In the object browser, uncheck the box of [Streamlines], and check the boxes of [Particles] and [Velocity], and set the time bar back to zero, as shown in Figure 80 Click small black play button, and particle animation starts as Figure 81, which shows the particles following depth averaged flow.
In the same way, the particle flowing animations can be played by checking a box at [Surface Velocity], and [Bottom Velocity], respectively.