[Example 5] Flow in a Real River (Compound Cross section)

Select Solver

In the [Select Solver] window, Figure 130 , select [Nays2d+] and click [OK].

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Figure 130 : Select Solver

Importing River Survey Data

In the window, Figure 131, select [Import], [Geographic Data], [Elevation(m)]

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Figure 131 : Import river geographic data

Chose [compound.riv] in the window, Figure 132 and open. The cross sectional survey data “compound.riv” can be downloaded from, https://i-ric.org/yasu/fw/rivfiles/compound.riv

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Figure 132 : Select File

A message window may appear telling “Problems Fund i Data” as Figure 133 ,but just click [OK]

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Figure 133 : Problem Fund

Select [Middle point of left and right bank] in the [River Survey Data Import Setting] window as Figure 134 , and click [OK]

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Figure 134 : River Survay Data Import Setting

Figure 135 riv file import complete.

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Figure 135 : Import Complete

Moving centerline

As shown in Figure 136 , move the centerline of the channel close to approximate center of the low water channel.

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Figure 136 : Moving Centerline

Grid Generation Conditions

From the main menu, select [Grid] and [Select Algorithm to Create Grid] as, Figure 137

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Figure 137 : Select Algorithm to Create Grid

Select [Create grid from river survey data] from the window, Figure 138 , and click [OK].

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Figure 138 :Create grid from river survey data

As shown in Figure 139 , a channel with cross sections with both ends’ blue circles are displayed.

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Figure 139 : Setting Grid Create Condition Complete

Grid Generation

Select any side of one of the cross section line, right click, and chose [Add Division Points].

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Figure 140 :Add Division Points(1)

Set [Division Number], set [8] in this example, and click [OK] (Figure 141 )

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Figure 141 :Add Division Points(2)

Select one of the opposite side of the cross sectional line we selected in Figure 140 , right click, and chose [Add Division Points] (Figure 142 )

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Figure 142 :Add Division Points(3)

Set [Division Number], set [8] as a same number we set in Figure 141 for the symmetry.

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Figure 143 :Add Division Points(4)

Along the channel direction, division points are set all at once. Select [Grid], [Add Division Points Regionally] from the menu bar. ( Figure 144 )

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Figure 144 :Add Division Points Regionally(1)

Chose [Specify target distance division points]. set distance [50] in this example, and click [OK].( Figure 145 )

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Figure 145 :Add Division Points Regionally(2)

When the setup for division points are completed, a plane map with yellow circle points appears as Figure 146

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Figure 146 :Set division points complete

Select [Grid], [Grid Create] from the menu bar.( Figure 147 )

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Figure 147 :Grid Create(1)

Confirm the grid generation range painted with blue, and click [OK].

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Figure 148 :Grid Create(2)

Answer [Yes] when you asked [Do you want to map?] as Figure 149

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Figure 149 :Mapping?

Completed grid is shown as Figure 150

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Figure 150 :Grid Generation Complete

Bed configuration and channel shape can be confirmed by putting checking marks at, [Grid], [Node attributes] and [Elevation (m)]. ( Figure 151 )

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Figure 151 :Confirmation of the Mapping Result

Computational Condition

Select [Calculation Condition] and [Setting] from the min menu as Figure 152 .

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Figure 152 :Setting Computational Condition

Set [Time unit of discharge] as [Hour] and click [Edit], ( Figure 153 )

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Figure 153 :Discharge Condition

Set discharge hydrography as Figure 154, constant for 3 hours with 2,000 qms, and click [OK].

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Figure 154 :Input Discharge(2)

Set [Time and bed erosion condition] as Figure 155 .

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Figure 155 :Time and bed erosion condition

Set [Boundary Conditions] as Figure 156 .

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Figure 156 :Boundary Conditions

Set [Initial Water Surface Profile] as Figure 157 .

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Figure 157 :Initial Water Surface Profile

Set [Other computational parameters] as Figure 158 .

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Figure 158 :Other computational parameters

Set “3D Velocity Profile” as shown in the figure Figure 159 , and click [OK] to exit.

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Figure 159 :3D Velocity Profile Settings

Launch Computation

From the menu bar, select [Simulation] and [Run].

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Figure 160 :Launch Simulation(1)

Answer [Yes(Y)] when you asked [Save the project?] as Figure 161

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Figure 161 :Launch Simulation(2)

Simulation starts. Figure 162

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Figure 162 :Launch Simulation(3)

Click [OK] when the message [The solver finished calculation] as Figure 163

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Figure 163 :Calculation finished

Display Computational Results

After the companion finished, form the main menu, by selecting [Calculation Results] and [Open new 2D Post-Processing Window], a new Window appears as Figure 164 .

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Figure 164 :2D Post-Process Window

Depth

In the object browser, put the check marks in “Scalar (node)” and “Depth[m]”, right-click and select “Properties”. The “Scalar Setting” window Figure 165 appears.

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Figure 165 :Scalar Setting

Set the values as shown in Figure 165, and click [OK], then Figure 166 appears.

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Figure 166 : Depth Plot

Display Background Image

Background images can be imported from Internet resources by the method described in the previous section. After setting the property of the coordinate system, put check marks in a box in front of [Background Images(Internet)] and one of the items listed below, e.g., [Google Map (Satellite Image)], the background image is imported and shown as Figure 167

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Figure 167 :Background Image Import Complete

Particle Animations

Particle animations can be played by the same procedure with the previous section. Figure 168 shows the particle animation using the depth averaged velocity, Figure 169 shows the particle animation using the surface velocity, and Figure 170 shows the particle animation using the bottom velocity.

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Figure 168 :Particle movement by depth averaged velocity

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Figure 169 :Particle movement by surface velocity

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Figure 170 :Particle movement by bottom velocity

Google Earth Output

From the main menu bar, select [File], [Continuous Snapshot /Movie/Google Export] as Figure 171

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Figure 171 :Animation Settings(1)

Chose [Next(N)] in Figure 172

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Figure 172 :Animation Settings(2)

Chose [Next(N)] in Figure 173

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Figure 173 :Animation Settings(3)

Chose [Next(N)] in Figure 174

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Figure 174 :Animation Settings(4)

Put check mark at [Output movie files], and click [Next(N)] in Figure 175

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Figure 175 :Animation Settings(5)

Set values as Figure 176 and click [Next]

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Figure 176 :Animation Settings(6)

Put check mark at [Output to the Google Earth], click [Next] in Figure 177

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Figure 177 :Animation Settings(7)

click [Finish] in Figure 178

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Figure 178 :Animation Settings(8)

Then a file “output.kml” is generated. You can now start playing by double clicking the “output.kml” as Figure 179

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Figure 179 :Google Earth Animation